15#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__) 
   22    #define _USE_MATH_DEFINES 
   42#include <unordered_map> 
   48#include <unordered_set> 
   52    #define WIN32_LEAN_AND_MEAN 
   56    #define _WIN32_WINNT 0x0500 
Script binding functionality.
 
Static map entities and dynamic entities.
 
Physical geometry objects.
 
Objects representing the octree and its manipulation methods.