15#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
22 #define _USE_MATH_DEFINES
42#include <unordered_map>
48#include <unordered_set>
52 #define WIN32_LEAN_AND_MEAN
56 #define _WIN32_WINNT 0x0500
Script binding functionality.
Static map entities and dynamic entities.
Physical geometry objects.
Objects representing the octree and its manipulation methods.