Libprimis
Imprimis' 3D destroyable world engine
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An representation of a model attachment (e.g. weapon to player). More...
#include <ents.h>
Public Member Functions | |
modelattach (const char *tag, const char *name, int anim=-1, int basetime=0) | |
modelattach (const char *tag, vec *pos) | |
Public Attributes | |
const char * | tag |
const char * | name |
int | anim |
int | basetime |
vec * | pos |
model * | m |
An representation of a model attachment (e.g. weapon to player).