Libprimis
Imprimis' 3D destroyable world engine
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modelattach Struct Referencefinal

An representation of a model attachment (e.g. weapon to player). More...

#include <ents.h>

Public Member Functions

 modelattach (const char *tag, const char *name, int anim=-1, int basetime=0)
 
 modelattach (const char *tag, vec *pos)
 

Public Attributes

const char * tag
 
const char * name
 
int anim
 
int basetime
 
vecpos
 
model * m
 

Detailed Description

An representation of a model attachment (e.g. weapon to player).


The documentation for this struct was generated from the following file: