Libprimis
Imprimis' 3D destroyable world engine
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SlotShaderParam Struct Reference

Public Types

enum  { REUSE = 1<<0 }

Public Attributes

const char * name
size_t loc
int flags
float val [4]

The documentation for this struct was generated from the following file:
  • /github/workspace/src/libprimis-headers/slot.h