Libprimis
Imprimis' 3D destroyable world engine
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matrix4x3 Member List

This is the complete list of members for matrix4x3, including all inherited members.

a (defined in matrix4x3)matrix4x3
accumulate(const matrix4x3 &m, float k) (defined in matrix4x3)matrix4x3
b (defined in matrix4x3)matrix4x3
c (defined in matrix4x3)matrix4x3
d (defined in matrix4x3)matrix4x3
identity()matrix4x3
invert(const matrix4x3 &o) (defined in matrix4x3)matrix4x3
invert() (defined in matrix4x3)matrix4x3
lerp(const matrix4x3 &to, float t)matrix4x3
lerp(const matrix4x3 &from, const matrix4x3 &to, float t)matrix4x3
matrix4x3()matrix4x3
matrix4x3(const vec &a, const vec &b, const vec &c, const vec &d)matrix4x3
matrix4x3(const matrix3 &rot, const vec &trans)matrix4x3
matrix4x3(const dualquat &dq)matrix4x3
matrix4x3(const matrix4 &m)matrix4x3inlineexplicit
mul(float k)matrix4x3
mul(const matrix4x3 &m, const matrix4x3 &n) (defined in matrix4x3)matrix4x3
mul(const matrix4x3 &n) (defined in matrix4x3)matrix4x3
mul(const matrix3 &m, const matrix4x3 &n) (defined in matrix4x3)matrix4x3
mul(const matrix3 &rot, const vec &trans, const matrix4x3 &n) (defined in matrix4x3)matrix4x3
multranspose(const matrix4x3 &m, const matrix4x3 &n) (defined in matrix4x3)matrix4x3
normalize()matrix4x3
rotate(float angle, const vec &d) (defined in matrix4x3)matrix4x3
rotate(float ck, float sk, const vec &axis) (defined in matrix4x3)matrix4x3
rotate_around_x(float ck, float sk) (defined in matrix4x3)matrix4x3
rotate_around_x(float angle) (defined in matrix4x3)matrix4x3
rotate_around_x(const vec2 &sc) (defined in matrix4x3)matrix4x3
rotate_around_y(float ck, float sk) (defined in matrix4x3)matrix4x3
rotate_around_y(float angle) (defined in matrix4x3)matrix4x3
rotate_around_y(const vec2 &sc) (defined in matrix4x3)matrix4x3
rotate_around_z(float ck, float sk) (defined in matrix4x3)matrix4x3
rotate_around_z(float angle) (defined in matrix4x3)matrix4x3
rotate_around_z(const vec2 &sc) (defined in matrix4x3)matrix4x3
rowx() constmatrix4x3
rowy() constmatrix4x3
rowz() constmatrix4x3
scale(float x, float y, float z)matrix4x3
scale(const vec &v)matrix4x3
scale(float n)matrix4x3
setscale(float x, float y, float z)matrix4x3
setscale(const vec &v)matrix4x3
setscale(float n)matrix4x3
settranslation(const vec &p)matrix4x3
settranslation(float x, float y, float z)matrix4x3
transform(const vec &o) const (defined in matrix4x3)matrix4x3
transform(const vec2 &o) const (defined in matrix4x3)matrix4x3
transformnormal(const vec &o) const (defined in matrix4x3)matrix4x3
translate(const vec &p) (defined in matrix4x3)matrix4x3
translate(float x, float y, float z) (defined in matrix4x3)matrix4x3
translate(const vec &p, float scale) (defined in matrix4x3)matrix4x3
transpose() (defined in matrix4x3)matrix4x3
transpose(const matrix4x3 &o) (defined in matrix4x3)matrix4x3
transposedtransform(const vec &o) const (defined in matrix4x3)matrix4x3
transposedtransformnormal(const vec &o) const (defined in matrix4x3)matrix4x3
transposemul(const matrix4x3 &m, const matrix4x3 &n) (defined in matrix4x3)matrix4x3