Libprimis
Imprimis' 3D destroyable world engine
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Here is a list of all documented functions with links to the documentation:
- a -
abovemodel() :
iengine.h
addcommand() :
command.h
addundo() :
iengine.h
attachentities() :
iengine.h
attachentity() :
iengine.h
- b -
bindminimap() :
iengine.h
blockcopy() :
iengine.h
blockcube() :
iengine.h
boxs() :
iengine.h
boxs3D() :
iengine.h
- c -
camdir() :
iengine.h
camright() :
iengine.h
camup() :
iengine.h
cancelsel() :
iengine.h
checkinput() :
iengine.h
checksleep() :
command.h
clampvar() :
command.h
cleanragdoll() :
iengine.h
clear_command() :
command.h
clear_console() :
iengine.h
clear_models() :
iengine.h
cleargamma() :
iengine.h
clearshadowcache() :
iengine.h
collide() :
iengine.h
conoutf() :
iengine.h
cos360() :
geom.h
cotan360() :
geom.h
countblock() :
iengine.h
countselchild() :
iengine.h
- d -
detachentity() :
iengine.h
disablepolygonoffset() :
iengine.h
disablezoom() :
iengine.h
drawminimap() :
iengine.h
dropenttofloor() :
iengine.h
- e -
edittexcube() :
iengine.h
enablepolygonoffset() :
iengine.h
enginebuilddate() :
iengine.h
enginestr() :
iengine.h
entcancel() :
iengine.h
entinmap() :
iengine.h
escapeid() :
command.h
escapestring() :
command.h
execfile() :
command.h
execident() :
command.h
execute() :
command.h
- f -
fatal() :
iengine.h
findmaterial() :
iengine.h
floatret() :
command.h
flushpreloadedmodels() :
iengine.h
forcenextundo() :
iengine.h
freeblock() :
iengine.h
freeeditinfo() :
iengine.h
freeocta() :
iengine.h
freeundo() :
iengine.h
fvariable() :
command.h
- g -
getclientmap() :
iengine.h
getclockmillis() :
iengine.h
getdecalslotdepth() :
iengine.h
getentname() :
iengine.h
getident() :
command.h
getlogfile() :
iengine.h
getmaterial() :
iengine.h
gl_checkextensions() :
iengine.h
gl_drawframe() :
iengine.h
gl_init() :
iengine.h
gl_resize() :
iengine.h
gl_setupframe() :
iengine.h
- h -
haveselent() :
iengine.h
- i -
ignoremousemotion() :
iengine.h
initaacmds() :
iengine.h
initconsolecmds() :
iengine.h
initcontrolcmds() :
iengine.h
initcscmds() :
iengine.h
initheightmapcmds() :
iengine.h
inithudcmds() :
iengine.h
initidents() :
command.h
initmathcmds() :
iengine.h
initmenuscmds() :
iengine.h
initnormalcmds() :
iengine.h
initoctaeditcmds() :
iengine.h
initoctarendercmds() :
iengine.h
initoctaworldcmds() :
iengine.h
initparticles() :
iengine.h
initrenderglcmds() :
iengine.h
initrenderlightscmds() :
iengine.h
initrendermodelcmds() :
iengine.h
initrendertextcmds() :
iengine.h
initrenderwindowcmds() :
iengine.h
initsdl() :
iengine.h
initshadercmds() :
iengine.h
initstains() :
iengine.h
initstrcmds() :
iengine.h
inittextcmds() :
iengine.h
inittexturecmds() :
iengine.h
initworldiocmds() :
iengine.h
initzipcmds() :
tools.h
insideworld() :
iengine.h
intersectmodel() :
iengine.h
intret() :
command.h
isheightmap() :
iengine.h
iterdynents() :
iengine.h
- k -
keyrepeat() :
iengine.h
- l -
limitfps() :
iengine.h
linecylinderintersect() :
geom.h
linkedpush() :
iengine.h
loadmapmodel() :
iengine.h
loadmodel() :
iengine.h
loadshaders() :
iengine.h
logoutf() :
iengine.h
- m -
makeundo() :
iengine.h
mapmodelname() :
iengine.h
mod360() :
geom.h
moveragdoll() :
iengine.h
multiplayerwarn() :
iengine.h
- n -
newundocube() :
iengine.h
- p -
packvslot() :
iengine.h
parseint() :
command.h
pasteblock() :
iengine.h
pastecube() :
iengine.h
pasteundoblock() :
iengine.h
pointinsel() :
iengine.h
preloadmodel() :
iengine.h
preloadusedmapmodels() :
iengine.h
printvar() :
command.h
- r -
raycubepos() :
iengine.h
recalcdir() :
iengine.h
regular_particle_flame() :
iengine.h
regular_particle_splash() :
iengine.h
rendermodel() :
iengine.h
renderprogress() :
iengine.h
reorient() :
iengine.h
resetfpshistory() :
iengine.h
resethudshader() :
iengine.h
result() :
command.h
rotatebb() :
iengine.h
- s -
setcubefaces() :
octa.h
setfont() :
iengine.h
setfvar() :
command.h
setmapname() :
iengine.h
setsvar() :
command.h
setupscreen() :
iengine.h
setvar() :
command.h
sin360() :
geom.h
sincosmod360() :
geom.h
slideagainst() :
iengine.h
stringret() :
command.h
svariable() :
command.h
swapbuffers() :
iengine.h
- t -
tan360() :
geom.h
- u -
unpackundocube() :
iengine.h
updatefpshistory() :
iengine.h
- v -
variable() :
command.h
vecfromyawpitch() :
iengine.h
vectoryawpitch() :
iengine.h
- w -
writecfg() :
command.h
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