Libprimis
Imprimis' 3D destroyable world engine
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SoundEngine Member List

This is the complete list of members for SoundEngine, including all inherited members.

altmapsound(char *name, int *vol)SoundEngine
altsound(char *name, int *vol)SoundEngine
clear_sound()SoundEngine
getmaxradius()SoundEngine
getmusicvol()SoundEngine
getsound()SoundEngine
getsoundchans()SoundEngine
getsoundvol()SoundEngine
getstereo()SoundEngine
initsound()SoundEngine
mapsound(char *name, int *vol, int *maxuses)SoundEngine
mapsoundreset()SoundEngine
nummapsounds()SoundEngine
numsounds()SoundEngine
playsound(int n, const vec *loc=nullptr, extentity *ent=nullptr, int flags=0, int loops=0, int fade=0, int chanid=-1, int radius=0, int expire=-1)SoundEngine
playsoundname(const char *s, const vec *loc, int vol, int flags, int loops, int fade, int chanid, int radius, int expire)SoundEngine
preloadmapsounds()SoundEngine
preloadsound(int n)SoundEngine
registersound(char *name, int *vol)SoundEngine
resetsound()SoundEngine
setaudiodriver(char *f)SoundEngine
setmaxradius(const int *const dist)SoundEngine
setmusicvol(const int *const musicvol)SoundEngine
setsound(const int *const on)SoundEngine
setsoundchans(const int *const val)SoundEngine
setsoundvol(const int *const vol)SoundEngine
setstereo(const int *const on)SoundEngine
SoundEngine() (defined in SoundEngine)SoundEngine
soundreset()SoundEngine
startmusic(char *name, char *cmd)SoundEngine
stopsound(int n, int chanid, int fade)SoundEngine
stopsounds()SoundEngine
updatesounds()SoundEngine